Classic Game Room HD – LIFE FORCE for Nintendo NES review


Classic Game Room HD %%14%%reviews LIFE FORCE for the Nintendo Entertainment System NES video game console! This Konami released SHMUP hit NES consoles in 1988. A revamped version of Salamander (as it was named in Japan), Life Force features exciting horizontal and vertical scrolling shoot em’ up space ship madness. Similar to Gradius (very, very similar), Life Force has weapon upgrades, shields, lasers and missiles the glide along the ground and wipe out waves of alien, enemy invaders invading …

Tags: force, nintendo, side, system, vertical, shmups, shmup, gradius, salamander
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  1. #1 by Snotnarok - May 10th, 2009 at 16:15

    That’s japanese, it was brought to america and translated, we don’t speak japanese, we speak english, so the company translates it so titles make more sense to us, or are easier to say.

  2. #2 by Deenis17 - May 12th, 2009 at 04:32

    0:01

  3. #3 by harleykman - May 14th, 2009 at 07:19

    It’s a pretty well known fact (among game collectors) that the best-selling console is NOT the most-powerful console:

    ATARI – not as good as intellivision
    NES – not as powerful as SMS or Atari7800
    SNES – well, there’s always an exception to every rule ;-)

    PS1 – not as powerful or “clean” as N64 graphics
    PS2 – not as powerful as the Xbox or Cube
    Wii – not as powerful as X360 or PS3

  4. #4 by D313370r - May 15th, 2009 at 09:44

    NEOGEO is a 4th generation system which BLOWS SNES and GENESIS OUT OF THE WATER! granted, it was never intended to actually compete with the snes. I also thought that the Genesis had a more powerful CPU than SNES.

  5. #5 by Axe995 - May 15th, 2009 at 14:04

    Not more powerful, just slightly faster. Of course, they kept saying that this tiny speed difference made them superior.

  6. #6 by harleykman - May 16th, 2009 at 02:06

    Oh okay. Well then you proved the point I was making – The best-selling console is NOT the most-powerful concole.

    BTW the neogeo’s flaw was the same flaw as the $600 PS3. Too expensive for people to afford, so they bought cheaper options.

    As for Genesis/Megadrive, it did have a 32-bit 68000 versus SNES’ 16-bit 65000, but Genesis used weaker in graphics and sound chips, and it didn’t have the ability to do a 3D game like Starfox.

  7. #7 by battia01 - May 17th, 2009 at 07:05

    the konami code worked on this one also.

  8. #8 by D313370r - May 23rd, 2009 at 21:50

    The SNES cannot sun Starfox alone. Starfox has a graphics (super FX) chip in the cart. This was used on a few games, and most of them (such as Starfox) have terrible frame rate (so SNES still can’t hack it). This was done on the Genesis with virtua racing, using the SVP, but the framerate was good. All in all, SVP was too expensive to put in carts, I think that’s why they made the 32X, which FAILED on the market.

  9. #9 by posthumanfetus - May 30th, 2009 at 05:30

    I shit you not, when he entered the fire level, I said out loud “Oh fuck this level” and then Mark immediately said, “This level is the bane of my existence” so it’s good to see that we’re on the same page here.

  10. #10 by Tryzon - May 30th, 2009 at 05:51

    The PS1’s CDs meant monumentally increased storage space, so some debatable visuals and longer loading times were a worthy tradeoff. Besides, the Dreamcast’s loading times were much worse than those of the PS1. They get laughable for some games.

  11. #11 by eurohim - June 1st, 2009 at 10:02

    I’m so terrible at this game. I own it and for some reason it is rare for me to even get to level 3. Silver Surfer, np, this game ouch. Great music though.

  12. #12 by eurohim - June 1st, 2009 at 10:06

    Blast Processing. RAWR lawl

  13. #13 by farerse - June 1st, 2009 at 17:19

    yeah i still remember it . as good as i remember the alphabet

  14. #14 by maulstik - July 11th, 2009 at 14:46

    good ol’e times

  15. #15 by adihagh - July 19th, 2009 at 02:47

    All the that Brain want’s is a hug.. jajajajajaj that was good!! jjajajajaja

  16. #16 by vio2112 - July 24th, 2009 at 08:29

    Nice graphics for an 8-bit game.

  17. #17 by in2NaS - August 2nd, 2009 at 16:33

    I’d like to see a review of Jackal next..

  18. #18 by Nonniemayrox - August 4th, 2009 at 04:34

    Gradius > lifeforce

  19. #19 by s1ider - August 4th, 2009 at 05:19

    lifeforce > Gradius but 10X

  20. #20 by onitgraff - August 4th, 2009 at 12:06

    life force is gradius 2, gradius 3 came out for snes…

  21. #21 by tharaven666 - August 12th, 2009 at 15:55

    I have the soundtrack to Life Force/Salamander. Its the same game pretty much. The only difference is that the arcade Salamander the game talked when you used certain powerups and parts of the game. Also u forgot to mention that the: u,u,d,d,l,r,l,r,b,a start code works for this as with most Konami games back then. Salamander refer to the Dragon in the game. And the instruc manual described the ships as having Lazy boy chair of sorts..lol. This game is classic! 5 stars. Try the arcade (MAME) ver

  22. #22 by OmagaMinion - August 18th, 2009 at 10:32

    th brain is made out of paper

  23. #23 by ejski1980 - August 18th, 2009 at 14:03

    Lifeforce (a.k.a Salamander) is not the so-called Gradius II, but a spin-off series. In Japan Konami released Gradius II in the arcades and subsequently on the japanese home consoles. The US market didn’t see it until the Gradius Collection was released for the Sony PSP.

  24. #24 by sjj500 - August 20th, 2009 at 14:24

    I think it came out for the commodore 64

  25. #25 by sacdaddy82 - August 27th, 2009 at 08:38

    WOW. I love this game and I never noticed the Nintend thing.

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